Assignment was to create/animate an action with a purpose, and I chose to do a character (Red) jumping across a chasm, not quite making it, but being able to pull himself up. Posted are the milestone turn-ins to show progression and the final render. Rendering was not required. Rig/rig material provided by Full Sail University, everything else is my own.
Artifacting in the Final Render is due to uploading compression, not the actual render. Download from Vimeo for a better viewing experience.